Has anyone tried to make a Fluffy scenario in AI Dungeon?

I tried a rough test prototype with the Griffin Model, but it did not work that well. Granted, I am not to sure how to use make full use of the Remember and World info sections, and I do not know if stories made with the Dragon Model are visible to Griffin Model users.

Quick explanation on AI Dungeon. It is a predictive text program game thing trained on various books and website so it has an idea on how to make a story with you. Griffin is about as smart as your average fluffy and needs hand holding to make stories, Dragon kinda gets how to write on its own with the ideas you told it.

Griffin tends to go turbo violence when left to its own devices, so I tried the prototype with a basic Yard Invasion Scenario. With basic fluffy info in the Remember section, and me basically doing the dialog of the human and fluffies and some of the actions, I decided to let the game come up with the next part. The game had the guy in the story pick up the smarty and punch it in the face until bone was visible.

Typical outcome to both Griffin doing its own thing and a yard invasion. So, has anyone with more experience with AI Dungeon tried to make a fluffy scenario?

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I’ve done an AI Dungeon Fluffy campaign before, and I have the Dragon subscription. I can say it was fairly consistent in Fluffspeak (or as it understood fluffspeak anyway), though it ended up depicting fluffies as horrible mutants (iirc, my character went into an abandoned fluffy shop and discovered fluffies in the back that were covered in tumors, extra limbs, etc) Still, even though it got a little grotesque, it stayed consistent with little hand-holding from the Remember and World section. Not exactly the BEST Fluffy story, but it was fun.

I think I still have it, if I find it, I’ll share some highlights.

EDIT: Found it, here’s my favorite part image

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Classic Ai Dungeon wtf moments.

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It tends to work better using world info entries even if it requires trial and error to get it to remember stuff.

Cool, nice to know that Dragon can make fluffies talk better than Griffin. I tried to use World Info and Remember with Griffin, but I need some practice with it. It kinda worked, but Griffin either made fluffies talk in garbled fluffspeak, or it made them talk like normal people.

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never thought of that, i used it for… other purposes.
but if we try more on the Griffin model it should improve over time right?

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I Made about two Fluffy scenarios, and fluffspeak was pretty weird, in one of them the Fluffy just straight up started to Say “FLUFF FWUF FWUUUF” and when i have the Fluffy a name it went “chewwy chewwy, FWUF” pretty weird

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How did you lot get it to use Fluffspeak? Did you add entire phrases and pronunciation to the World Info?

I had no luck with it. I was new to AI Dungeon at the time, so it was rough getting it to try to make fluffies work. I tried Remember and World Info, uploading info from the Fluffspeak Primer pictures from the Fluffy Community reddit page, and I tried giving Remember and World Info basic backstory and descriptions of fluffies. Did not work well.

I tried it in Griffin and the various attempts had things like fluffies being a strong, scary, and dangerous attacker that could talk like a human and had hands or acting like normal animals. With several lines of me manually providing Fluffspeak for the fluffies had caused the human and fluffies to speak garbled Fluffspeak when I let the AI do its own thing.

Maybe Dragon can handle fluffies better. Maybe using JSON scripting would work better. I had seen on the AI Dungeon reddit page that AI Dungeon, due to being a program, understands JSON script in the World Info better than regular words typed into it.

Apparently, that tends to make AI Dungeon actually do what you tell it to do. Or, at least it works better with that, than normal words.

I’ve found manually editing an AI’s response to be appropriate for the story helps guide it more than an Undo. Its almost a Fluffy itself, it gets stuck in loops and fixations. I tried running Transformers scenarios, and it became fixated on Optimus Prime being a human Decepticon wizard and kept trying to force that. Patiently changing its responses to Prime Autobot Powermaster instead got the AI back on board. It also helps to use Story far more than Say. I’ve found Do to often feel like a noob trap to letting the AI have the reins.

A Fluffy scenario is feasible. But Fluffspeak is not. AI does “great” (phonetically spelled accents is controversial after all) with accents it knows, but I’ve tried to get it to give baby speak I can modify to Fluffies and instead it spits out responses like they are human children who take buses to school and make phonecalls. Once that first hurdle is clear, the rest should fall into place.

Oh, also the way to get around the “no abuse to animals” rule is by slightly changing a bit of Fluffy lore to fit the universe to set the game in, and heavily altering how you refer to them.

As artificial creatures you can label them as monsters. Hybrids. Homunculi. You can play up their intelligence as the second most intelligent thing on the planet.
I specified the creatures in their genetic makeup, being sure to include humans first so you can say they are just mutants if anyone actually asks; like Ninja Turtles characters.

Just make sure not to call them animals. They are animal-like. But not animals.

I created a World, and am testing it. Seems to work fine. Worlds can’t be uploaded yet, but once they can I can release the finished version.

I assigned each variety of Fluffy plus Jellens, humans, and anthros as playable races. Each ___box type is a faction you choose to set the tone, and each one drops you in a different city.
Sadbox is the ruins of Cleveland, Abusebox is Tampa (sorry Tampans), San Francisco is Hugbox, Neutralbox is Detroit (lots of abandoned places for Fluffies to live, animal control for wild dogs but not Fluffies, and plenty of people equal parts depressed and in need of hope), and Seattle for Weirdbox (I assigned it as Hasbio HQ with the research labs in Tacoma, I figure there would be a lot of Hugboxers there and Hasbio is a powerful megacorp so researchers just dump prototypes and mutations in shelters or in the woods/parks instead of the incinerator because they can get away with it; so strange mutants are frequent).

Descriptions of things in adventure generation are a bit jank, but thats because its more for the AI than the player.

Its perfect so far, although my testing has been Weirdbox as a human humane Fluffy control officer and Neutralbox as a Fluffy Alicorn.

Smarties work fine, Toughies work fine, herds work, anthros work although they always appear among herds then assert themselves as humans, humans are almost all Neutralboxy and I kind of have to say that one encountered is an abuser as a designated antagonist or just an obstacle. As a bonus I enjoy, there are some Fluffy mutations that managed to kill a researcher in the backstory of a herd, a Jellen stalked my human’s Fluffy companion when he was alone, and a hawk carried off a Fluffy that my Fluffy PC kicked out of the herd for hoarding food like a Disney villain death.

I’m testing on Dragon. Once I explore a few rounds in all the likely paths (not gonna enjoy Abuse, to be honest) I’ll try Gryphon the same way.
Then may craft a Scenario by copy/pasting the World and testing that for a bit.

The dialogue seems fine. Fluffies are a bit too smart amongst each other, Alicorns default to being basically humans while Earthies speak Fluffy gangsters. Fluffy/human dialogue seems to work. Obviously they don’t have the accents, the Scenario may work better for that since I can punch in World Info, although that may result in humans using Fluffspeak (maybe it just ends up entering english as slang by osmosis?). You could run Fluffspeak through a translator or something and paste it back for publishing.

Can someone name the scenario for this when the explorer tab comes back danke

Sorry, given what is going on over at AI Dungeon, I don’t think there will be anymore fluffy stories there. A shame really, ai generated fluffy stories would have been neat.