jellenhimers are the creepypastas of this community. weather a bean or an animal shape (I personally see them as demons, and patrons to demonfluffs), but most don’t know that jellenhimers can come in multiple colors.
[note: in order to actually kill a jellenhimer for good, you have to be in the presence of a crucifix, otherwise it will simply reappear somewhere else]
the red jellenhimers are your traditional run-of-the-mill rarely-moving beans. nothing special, but they do have some abilities that all jellens have.
- they eat meat, primarily fluffies, quicker than a blink of an eye.
- they’re a bottemless pit when you look down their throat (and live)
- they can suddenly appear and dissapear
- they dont need to feed or reporduce
- they’re weak to jesus, throw a crucifix next to one and watch it slowly vibrate away.
- they can also summon A single demonfluff when in deep trouble(like: killed near a crucifix)
- you can befrend them, and then they will follow your orders if you simply and politely ask, befriending one is as simple as torturing fluffies with it around.
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the green jellenhimers are a very rare and surprisingly more active compared to their red counterparts. while they do manifest and manifest just like their common red brethren,they have som specal abillities
- they walk around sometimes (not warp, walk), but never stray 7.62 meters (25 feet) from their original point of appearance.
- they do talk to humans, but the human has be very polite and will only talk to said human before they straight up start ignoring them. their “mouths” dont move, but their voice has been described as elegant and polite
- you can make deals with them, giving them fluffies (or your soul in extreme cases) and then asking for something in return. this is basic jellinmancy.
- if a red jellenhimer attacks a green jellenhimer, the green one will always win, as they’re simply stronger.
- can summon 3 demonfluffs if 2020 makes a brief re-apperence.(killed next to a cross, but you got to be quick)
- befrending one is difficult, and expensive, you’ve got to torture alicorns specifically near it (the prettier the victim, and the more creative the torture, the faster you befrend them).
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the golden jellenhimer is basically the king. there’s only 1 of them, but when there’s 2 it’s not for long (they fight till death). also, they’re royalty for a reason.
- all red jellenhimers, and some demonfluffs will immediately bow down to their king, while greens will get into a military position and solute.
- they can summon up to 10 reds and 2 greens immediately if jesus comes a knocken’
- if a demonfluff dis-respects them, they IMMEDIETLY loose all of their head.
- if you want to talk to it, be as polite as if you were talking to a green one, minus the time limit. and if your a jellenmancer, then it’s in your best interest to ask it to teach you advanced jellenmancy, as it leads to grandmaster levels of knowledge.
- they walk freely and disappear/reappear as they please, and dont care where they end up or how they get there.
- befrending one doesn’t take torture of any sort, but you have to prove that you can do medium to high-end jellenmancy as well as a sacrifice of something sentimental (but non-human).
anything i should add, let me know