Races of the NobodyAtAll Literary Universe

Seeing as humans and fluffies are far from alone in my headcanon, I thought it was about time to list the many races they share the universe with. I’ll be adding new entries as they appear in the stories. Beware of spoilers.


Humans
Place of origin: Earth
Duh. Humans in the NLU possess the genetic potential to cross Threshold X, bestowing them with superhuman powers. Humans without any extraordinary powers are known as normos. Humans also live on Primal Earth. Many were born there, some got stranded there. Humans have also made their way to Magicca.

Fluffies
Place of origin: Earth
Again, duh. Fluffies in the NLU are somewhat hardier and smarter than fluffies in the average headcanon, due to the Fluffy Cabal’s ongoing attempts to unlock the full potential of fluffies. It’s still a work in progress. Since fluffies were engineered with human DNA, they can also cross Threshold X.

Scalies
Place of origin: Earth
The precursor to fluffies, created over fourteen thousand years before fluffies were even conceived. They were created in Ad Laun Dyz, using reptilian, insectoid and dinosaur DNA. Once Ad Laun Dyz was removed from the timestream, Kushim was the only surviving scaly.

Höllengremlins
Place of origin: Earth
Another precursor to fluffies, created during World War II by the Nazis. The goal was to create a creature as irritating as humanly possible, in order to annoy their enemies into surrendering to Nazi dominion. Projekt Höllengremlin was a failure, fortunately. At least, in most timelines. Höllengremlins were usually red, white, and black, with swastikas on their sides and black patches on their upper lips, resembling toothbrush mustaches.

Robots
Place of origin: multiple planets
While the robots we’ve seen so far were all created on Earth, there are robots on other planets too. Mostly on advanced planets like Lumix.

Golems
Place of origin: wherever they were created
Magical creations, which can be created from pretty much any material. Clay is traditional, but we’ve seen golems made of plant matter and fluffy corpses. The creator can decide how much intelligence the golem has.

Demons
Place of origin: Hell
Big red ugly winged bastards that stink of rotten eggs. The first demons were fallen angels, but most demons that came after were transformed damned souls. Drinking demon blood is the first step in the transformation. Enduring the suffering of Hell for several eons is the next step. As long as a demon has even a shred of humanity left, they are considered a half-demon, and can still assume mortal form. Otherwise, they have to possess hosts to play human, and the hosts don’t last long. Demons were initially immortal, and killing them just sent them back to Hell. After the Oldman breakout, the Death of Demons was created, and their immortality was revoked. As an aside, while Demon Chris’ horns were curly and ram-like, that isn’t the case for all demons. The four half-demons affiliated with the ChaotiX have the smaller horns you’d find on a cartoon devil, instead.

Angels
Place of origin: Heaven
The servants of God, and created directly by Him. Contrary to popular belief, people who die and go to Heaven don’t become angels. They can, however, be bestowed with angelic power, making them nephilim. This means they don’t have to obey the Rules a full-blown angel has to, like not going to the mortal realm without being summoned. Angels try to be patient, compassionate, forgiving, and understanding, but they will not tolerate the innocent coming to harm.

Vampires
Place of origin: Earth
A race of undead beings created by the Archmage Vampire. He was the first of their kind, and they took their name from him. Fluffies can be turned into vampires too, but only three vampire fluffies currently exist. Vampires are still capable of procreation, with humans or other vampires. While vampires tend to prefer the blood of their former species, fluffy blood tastes good to pretty much any vampire, thanks to their mishmash genome having human DNA in it. But a blood substitute exists, called NuBlood, and most vampires have stopped feeding on the living. There are also magical items called Sun Pearls that can protect vampires from the sun.

Ghosts
Place of origin: wherever they died
Spirits of the dead, naturally. Those who move on to the afterlife, or are reincarnated, obviously don’t become ghosts. Usually, one becomes a ghost because they have unfinished business in the world of the living. While they are entitled to move on after finishing their earthly affairs, they can request to remain in the mortal world indefinitely. This request is not always granted. Those souls who reside in the afterlife are physically embodied there, but, on certain occasions, such as a vow to avenge them being fulfilled, or being summoned, they can briefly return to the mortal world, though they’ll revert to spirit form while they’re there. This is one reason why some damned souls wish to become demons: because it allows them to return to the mortal world with a physical body, stronger than they were in life. Of course, it also binds them to the Rules all full-fledged demons have to obey, like not going to the mortal realm unsummoned…

Zombies
Place of origin: wherever they were raised
Corpses reanimated with necromancy. While most zombies aren’t sentient, and the ones that are are insane, Necrosis the Undying created a staff that can reanimate zombies while retaining their minds and their sanity. They can’t turn the living into more zombies, but they can turn the living into corpses, which can then be reanimated too.

Liches
Place of origin: wherever they were raised
A rare kind of sentient undead. A lich has a magical item called a phylactery, which their soul will retreat into if their body is destroyed. They can then grow a new body. For this reason, a lich will ensure that their phylactery is heavily guarded.

Werewolves
Place of origin: Earth
There are different kinds of werewolves, but the most prominent kind are bimorphic werewolves. This means they can change to and from wolf form at will, not just under the full moon. But the full moon forces them to change. Werewolves usually revert to an animalistic mindset in wolf form, but can keep their human mind, either by wearing a magical item called a Moon Pearl, or by being as savage as a wolf regardless of form. There are also other kinds of werebeasts, such as werecats, wereboars, werebears and wererabbits.

Trolls/Silicoids
Place of origin: Silics
A race of large, stony humanoids. Silicoids have been living on Earth undercover for centuries, where they’re known as trolls. It’s a cultural thing.

Dwarves
Place of origin: Nidavellir
Short, bearded, like to drink lots of beer, usually work as miners and smiths. While they’re well-known in folklore, it wasn’t until recently that their existence was actually revealed.

Halflings
Place of origin: Earth, presumably
Short, have hairy feet, love potatoes, tend to be jolly, but not all of them are jolly. Halflings are a rather peaceful folk in general, who prefer to drink, sing, frolic and be merry, and shy away from combat. That’s not to say that you should underestimate them.

The Fair Folk/Fairies
Origin: the Land of Fae
There’s two kinds of fairies: the ones who are nice, and the ones who aren’t. The latter, the Old Folk, stay the hell away from this world, which they call the Land of Iron. They hate iron. The former, the New Folk, have nothing to fear from iron. There’s also the pictsies, who are technically a third kind of fairies, but if you’re smart, you’ll never call them that. Trolls, dwarves, and pictsies all share an innate, instinctive hatred of the Old Folk, which is not unwarranted. Modern humans tend to think that all fairies are like the benevolent New Folk (who trolls, dwarves and pictsies have no quarrel with), but humans in older times knew exactly how malicious the Old Folk could be, and you can thank Disney for mucking that up.

Pictsies
Place of origin: the Land of Fae(?)
A race of diminutive blue humanoids, about six inches tall on average. They all have searing orange hair, kilts, and superhuman strength and speed. They also like to drink, fight, and steal, and they can travel between worlds. Be very afraid.

Goblins
Place of origin: Earth, presumably
Short, green, ugly, big noses and pointy ears. Goblins of this universe like fluffies, because they can relate to fluffies: both species have been treated like vermin.

Igors
Place of origin: Earth
No relation whatsoever to the owner of the Inn Between Worlds. A family of unusual individuals who traditionally work for mad scientists, but have had to branch out in modern times. The men of the family are all named Igor, and are short, hunchbacked, and covered in stitches and surgery scars, while the women, all named Igorina, are all unnaturally beautiful. Both are the result of experimental self-surgery. They’ve all got a knack for that kind of thing, and they won’t try any new techniques on anyone else without first testing it out on themselves. They also routinely bequeath their own body parts to their relatives. And, despite sharing the same name, they always know which member of the family is being referred to. So they’re probably human, but there’s no real way to be sure.

Homunculi
Place of origin: Earth
Grotesque, twisted parodies of humanity, created by alchemy. Usually on the small side, but some alchemists have experimented with creating bigger, stronger, more obedient homunculi, with mixed amounts of success. While alchemy is practiced on Magicca too, whether Magiccan alchemists can create homunculi too is currently unknown.

Martians
Place of origin: Mars
Yes, Mars has life on it. Until the existence of extraterrestrials was revealed to the people of Earth, the Martians kept their domed cities hidden from all those rovers the Earthlings kept sending to Mars. Martians have an inexplicable fondness for Oreos. Martians are tall, bald, green-skinned, have pure red eyes, and possess various powers. Two of them are known: they can fire energy beams from their eyes, and shapeshift.

Jovians
Place of origin: Jupiter
Yes, Jupiter has life on it too, despite being a gas giant. Jovians are basically sentient clouds of gas and glowing eyes, and many of them possess telekinesis.

Lumixians
Place of origin: Lumix
One of the smartest races in the universe. Pierre would be considered of above average intelligence by Lumixian standards. They have light blue skin, and fleshy tendrils instead of hair on their heads. Their planet has three suns, blue grass, and no nights.

Hydroxians
Place of origin: Hydrox (no, not the cookie)
A race of fish-like humanoids hailing from a planet with more water than Earth. There are three races of Hydroxians: Land Hydroxians, Sea Hydroxians, and Deep Hydroxians. You can tell the difference by the color of their scales. Land Hydroxians have dark scales, while Deep Hydroxians have pure white scales. While Land Hydroxians can survive on dry land for extended periods of time, they still need to immerse themselves in water frequently. So their cities have a lot of water features, and their houses have a lot of baths.

Saingans
Place of origin: Vajarsi
A race of muscular, dark orange-skinned blond humanoids with monkey tails. They evolved from the zaru, a race of giant monkeys. Vajarsi is ruled by the Gallo Saingan, who is whoever can fight and party the hardest. The current Gallo is Tema, who has one son, Konba. Saingans possess the potential to transform into Super Saingans, though few Saingans have actually accomplished this.

Zaru
Place of origin: Vajarsi
The ancestors of the Saingans. This doesn’t stop the Saingans from eating zaru. Saingans worship a mythological zaru called the Great Ape.

Hig
Place of origin: unknown
A race of liquid metal aliens who can mimic the form of any living thing that makes contact with them. Were believed to be extinct, but one survived.

Arachnoids
Place of origin: Arach
A race of six-armed spider-like humanoids. They have eight eyes, black chitinous exoskeletons, and can excrete webbing from their wrists and the place webs usually come out of a spider. Arach’s primary export is fine silk clothing.

Furons
Place of origin: Furon
An alien race that could not look more like the stereotypical grey alien. In another timeline where the Intergalactic Patrol does not exist, they’re the master race of a fearsome intergalactic empire, and humans of that timeline have Furon DNA in their genome. It shouldn’t have to be explained how that happened. But in timelines where the Patrol does exist, they’re just a bloody nuisance, and not all of them are jerks.

Puppupians and Pit-Fiends
Place of origin: Puppup
The Puppupians are a pacifistic race resembling humanoid Labradors, and the Pit-Fiends dwell in the Pit of Hate, a place on Puppup that they can only escape by possessing any Puppupians who foolishly walk in. The Puppupians have a taboo against doing exactly that, but not all of them obey it.

Beastmen
Place of origin: Galac (also known as Beastworld)
A race of rather savage and coarse bestial humanoids. There are many subraces, or Types of Beastmen. Boar-Type, Wolf-Type, Bear-Type, Hyena-Type, Gorilla-Type and Bull-Type Beastmen are six of them.

Slangfolk
Place of origin: Slang
A race of snake people hailing from Slang, a planet in the same star system as Beastworld. While hybrids like Terbo have legs, pure Slangfolk have snake tails instead.

Arkaydians
Place of origin: Arkay
A race of red-skinned, four-armed humanoids hailing from a lush, verdant planet.

Dunnans
Place of origin: Dunna
A race of beautiful purple-skinned humans with very liberated views on sexuality. Dunnans are a pacifistic people, who prefer to resolve conflicts in the bedroom. Dunnan artworks have been banned on some of the more prudish planets.

Snaid
Place of origin: Slyce
A race of silver humanoids who can turn their arms into swords.

Cyclorites
Place of origin: Arach
A race of humanoid flies. Not very popular throughout the universe, nor on their home planet.

Geldmen
Place of origin: Sablo
A race of humanoids made of living sand, hailing from a desert world.

Gero
Place of origin: Sablo
A race of tall, dark-skinned, pointy-eared humanoids. Only one in every one hundred Gero is male, so men are in high demand. It seems that some Gero will go to other planets to find husbands. And the child of a Gero is always another Gero.

Goomi
Place of origin: Goomi
A race of bald, pink-skinned humanoids with rubbery bodies. Goomi buildings are usually difficult to navigate if you aren’t as stretchy as them. It’s like living in an M.C. Escher painting.

Nishans
Place of origin: Nish
A race of very tiny humanoids, living on an equally tiny planet. Ambassadors from other planets have to shrink down to visit it.

Raimen
Place of origin: Rai
A race of beings comprised of pure electricity. Their home planet is one of the wealthiest planets there is, due to its massive gold deposits.

Tuuni
Place of origin: Tuuni
A race of, essentially, living cartoon characters, hailing from a monochrome planet in a rather bizarre part of the universe. They are capable of defying the laws of physics, and their bodies are comprised of a substance called Ynk, which they can form into a wide variety of humorous implements. While their potential power is theoretically limitless, there is a weakness: they can only do impossible things if they would be funny. A Tuuni’s greatest weakness is a situation so dire and devoid of comedy that any joke would fall flat.

Mechamen
Place of origin: Mechaworld
A race of mechanical humanoids, the result of Lumixian nanomachines seeding a barren world and developing into a full-fledged mechanical ecosystem.

Iyataggians/Slakians
Place of origin: Slak
A race of green-skinned humanoids who reproduce asexually. To end a crisis that threatened planet Iyatagg, they were forced to merge together into a single being, who took the name of their planet for his own. Iyataggians are also found on a planet called Slak on the magical side of the universe, and Slak is their true planet of origin.

Matango
Place of origin: Shroob
A race of mushroom people. Calvin and Lou have both sworn never to set foot on Shroob.

Zurites
Place of origin: Zurae
A race of blue humanoids.

Tussorians
Place of origin: Tussor
A race of plant-based humanoids who strongly resemble Floris the plant golem, according to Calvin.

Glacians
Place of origin: Glace
A race of beings from a frozen world, with bodies compromised of ice.

Mobites
Place of origin: Mobus
A race of extremely fast creatures looking like spiky balls with little arms and legs.

Pekka and Nyah
Place of origin: Virm
Yellow humanoid mice with electrokinesis as an innate power, and purple humanoid cats, respectively. The two races have a long-standing mutual grudge.

Turifti
Place of origin: Turif
A race of beautiful humanoids who possess a powerful yet grotesque transformation. Many of them are too vain to actually use it.

Tennebites
Place of origin: Tenneb
The most xenophobic race in the universe. They despise all that is krik, meaning not of Tenneb, and a long time ago, worshipped a God of Destruction, who almost destroyed everything.

K’kkr
Place of origin: Tenneb
Tenneb’s answer to Earth’s cockroach. K’kkr can fly, spit acid, regenerate, and their blood is extremely corrosive. Cockroaches don’t seem so bad now, do they? The Tennebites use a curative ointment made of mashed k’kkr, and they believe it to be the greatest medicine in the universe. Because Tennebites invented it.

Klyntar
Place of origin: unknown
A race of symbiotic lifeforms, looking like black slime. They need to bond to living organisms to survive, and are weak to fire and sonics. Bonding is a mutually beneficial arrangement: the Klyntar makes its host stronger, and can copy the abilities of its hosts, sharing them with each subsequent host.

Dinotites (dinosauria sapiens)
Place of origin: Primal Earth
A race of humanoid dinosaurs, descended from the noble tyrannosaurus rex. Are capable of being smart enough to build incredible machines and stupid enough to shoot themselves in the foot with them simultaneously. But then, so are humans.

Dragons
Place of origin: Magicca
Big scaly beasts that breathe fire. While there are many breeds of dragon, all but one of them are bestial in mindset on Earth’s side of the universe. The exception, noble dragons, were the most powerful breed, and had humanlike minds. Noble dragons can also assume human form, which means they’re the only breed that can mate with humans. Dragons owe their existence to a metaphysical force called the Dragon Force. It bends the laws of physics to allow dragons to do everything they do. For most dragons, their connection to the Dragon Force is strongest on Magicca’s side of the universe: on Earth’s side, they have to choose between keeping their powers or keeping their minds. Again, noble dragons are the exception, being capable of maintaining a full connection to the Dragon Force wherever they are.

Woollies
Place of origin: Magicca
Magicca’s answer to fluffies. Woollies seem to be hardier than fluffies, and possess innate abilities fluffies don’t: horned woollies possess limited telekinesis, and winged woollies possess the ability to glide. Woollies were created with magic. The exact means of their creation is currently unknown.

Flooffies
Place of origin: Earth/Magicca
The hybrid offspring of fluffies and woollies. Erdrick and Aurelia are the Adam and Eve of this hybrid race. Flooffies are not guaranteed to inherit the innate abilities of woollies. But they still have the potential for Phenomenon X. At the current time, there are no X-Positive woollies.

Ogres
Place of origin: Magicca
Big, fat, grey, ugly, smelly humanoids. Mentally closer to beast than man. It is possible that a few ogres have somehow found their way to Earth, as they are also known there. There are ogre subspecies, too.

Shades
Place of origin: Magicca
The lingering negative emotions of those who died gruesome, brutal deaths, made corporeal by necromancy. Not every necromancer can create shades. The spell used to create shades is unheard of on Earth’s side of the universe.

Vyrtysites
Place of origin: Vyrtys
A race of red-skinned people native to Vyrtys. They tend to wear togas.

Chilorians
Place of origin: Chilor
A race of mouse-like humanoids. Many of them live on Giant World. One clan of Chilorians lives in the Big Man’s house, using their own magic to help him with his chores.

Giant People
Place of origin: Giant World
A race of beings who apparently look human, save for their massive size. Their culture is pseudo-medieval, much like Magicca’s.

Mitlans
Place of origin: Mitla
A race of humanoids with copper green skin. With Mitla devastated, the surviving Mitlans have been relocated to Earth.

Genies/Djinn
Place of origin: unknown
Wish granting spirits. They’re all the bad kind of genie, because being stuffed in a lamp and forced into what is essentially slavery to a never-ending procession of uppity monkeys would sour anyone’s opinion on humanity.

Draaks
Place of origin: the Dark World
A race of shadowy beings. Despite their sinister appearance, they can actually be quite reasonable. They usually try to avoid humans, but deals can be made with them. Sunlight is fatal to them without a host. For more information, see FallenAngel007’s works.

Insatiably Horny Spiked Tentacle Monsters
Place of origin: The Infinite Plane of Insatiably Horny Spiked Tentacle Monsters
You don’t really need an explanation, do you? They’re tentacle monsters. They’re covered in spikes. And they’re insatiably horny. What else is there to be said? The sole permanent residents of their home plane. Anyone unfortunate enough to be sent there won’t really have enough time to get settled in. They’re either running like buggery or… you know, getting tentacle raped. Don’t ask how the tentacle monsters reproduce. Just don’t. If deprived of victims of other species, a tentacle monster will happily rape other members of its own kind. But of course, the other tentacle monster will usually respond in kind, leading to a rape feedback loop. And if even that isn’t an option, the tentacle monster will rape itself.

Darklings
Place of origin: the Devourer
What you get if a Seed of Darkness is not implanted in a host in time. They are driven only by a mindless hunger that they simply cannot satisfy. Once a Seed develops into a Darkling, it’s irreversible.

Things
Place of origin: beyond the Edge of Eternity
Unreal entities that prey on anything or anyone real. They have no form, no minds, no anything, except an overpowering urge to become real. Whether they can actually become real is unknown.

Deaths
Place of origin: Azrael’s domain
The personifications of death. Every species gets one, including artificially created species like fluffies.

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So how long you been writing all this ?

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You mean my stories in general? Because I’ve been here since May.

Yeah. Take a look at my catalog. I wrote all of that in about four or five months.

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Yeah in general.

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And the really funny thing is, it wasn’t intentional. I wasn’t planning on writing that much when I started out. I thought “Okay, start with something relatively simple, then go from there.”

Everything else just sort of happened.

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I know how that is.
I usually got way too many ideas i am just too lazy.

But i started here a week ago and I’m now already thinking of Kitsune Fluffy lore.
These little buggers fire my imagination for some reason.

And yours too.

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Well hey, welcome aboard. If you like fantastic elements in your stories, I’m your guy. But that much should be obvious already.

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I lurked on the booru since 2018 though, so I am not that new.
This is the first time i decided to sign up and contribute.

I generally prefer my fluffies grounded …as grounded as talking rat horses can be.
Or talking multi tailed rat horses in my case.

But I am also very flexible in my fluffy acceptance.
Very few fluffy things i don’t like.

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Well, I’ve got fluffies with superpowers.

I try to write them as still being fluffies. It was pointed out to me that Marley behaves so much differently from a regular fluffy, that I’m gonna write a story about him and Calvin doing something normal.

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I got a Kitsune Fluffy called Rambo because he likes rambo apples and watches rambo and evil dead movies
He has a little foam chainsaw.
I’m probably weirdbox

I’m also fine with anthro fluffies ( a mortal sin i’m sure) and ive seen fluffies talk normally in those

I hope there is a winged fluffy in your stories that can actually fly.

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I think Scarface would get along with him, but Scarface prefers crime movies.

And yes, I have several different kinds of winged fluffies that can actually fly. Including demon fluffies and vampire fluffies. And some fluffies without wings that can fly too.

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Vampire fluffies i’m down for that ( horror fan )

And this is Rambo Rambo Says Hello (AMDk7) - #17 by AMDk7
And Rambo being a tad …psycho Rambo Is Ready For Halloween (AMDk7) - #7 by AMDk7

I’m stil getting to grips with drawing these buggers, my art syle isn’t suited to cute.

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Well, both of the vampire fluffies that currently exist in my stories are on the side of good.

Buuuut I could always introduce an evil one. I try to introduce new villains on a regular basis, instead of reusing all of the same old ones over and over again. Looking at you, mainstream comics.

Of course, that’s not counting Hans the excessively persistent Nazi cunt, who just refuses to stay dead.

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Being a nazi im imagining him to be a rag tag collection of cybernetics and body parts

I 'm stil trying to figure things out, so I am just throwing fluffies at the wall and seeing what sticks.

If you are so inclined kitsune fluffies are an open species, so feel free to use them if you want
The only hard lore i got for them right now is that there are two different breeds
the japanese originals ( carpdimes original version) and the UK originated derivatives. ( mine )

A vampire kitsune fluffy …hmm.

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Not exactly. I can explain in detail, but not without dropping spoilers for my stories. If that’s not a problem for you. I’ll nutshell it.

And I like the kitsune fluffies. I’ll see if I can work them in.

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Oh I dont mind getting spoilers.
You got so much stuff it’s impossible to read them all in one go and I can read fast

Oh, oh when you do dont forget to point it out to me i’d like to see err read that.

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Well, Hans made his first appearance in the Order of Darkness Saga as a minor character, and gradually became a more prominent villain in several subsequent Sagas. He’s behind a lot of the bullshit the ChaotiX has to deal with.

He abandoned his original body for a mechanical one which he built by, essentially, scamming Hitler. Old Toothbrush Face was under the impression that it would be his soul being transferred into an immortal machine body. The joke was on him.

From there, Hans ensured his survival in the event his artificial body was destroyed by making multiple digital backups of his mind.

And that’s just the tip of the iceberg.

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I’m hoping Hans is a fluffy.
The idea of Hitler getting out smarted by a fluffy is hilarious to me.

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No, he’s human. Or at least, he started out human.

He’s not a fluffy now, but he’s become… something else. I’ll give you a hint, it’s on this list.

The Nazis did attempt to create fluffies, though. Projekt Höllengremlin was intended to annoy the Allies into submission.

Fortunately, in most timelines in my headcanon, Projekt Höllengremlin failed.

Yeah, alternate timelines are a thing in my headcanon too. And how!

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Ah, shame, but oh well.

I now kinda wanna draw vampire fluffies.

I’m stil piecing together my head canon
I kinda wanna slot it in to general fluffy lore where possible

but as i said before : impressive most impressive

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