The first tests for the character moving around animation, no attacks or anything like that done yet, what do you guys think?
I am playing with the ideas for attacks, like kicking, bitting, sorry poopies, poopies tornado, ultimate milkies storm, goofy shit like that.
Give me some ideas in the comments if you guys feel like it.
Maybe a tackle, a diving or throwing attack which launchs different objects.
A grappling attack in which the fluffy make sorry hoofsies, in comparition to other attacks is that makes more hit points and damage.
Maybe you can make variations in the playstyle with diffent fluffies: Earthie, Pegasus, Unicorn and Alicorn. Don´t know if a Aqua Fluffy could be possible, really slow walking but fast at dashing.
poop and milk based attacks should have an ammo counter for how many time they can do it before they run out, then you can use assorted foods to refill the counters.
I will probably go for a simple fighting game first, it’s what I know best and what i’ve done in the past. Something simple like with 4 character max, just to get a feel of how complex it would be to animate/program the moveset for small characters like fluffys, and to see if the community likes it.
After that, who knows. If you all enjoy it I could branch to other genres. I’ve done point and click games, small rpgs, and even a “tamagochi” inspired one.
You get my interest to download this character on mugen if you can make the fluffy injured or decapited and he beg for his life if is lose the game, but for the rest, continue like this, I following you to see your futurs progress, great job