The Specialist # 19 [by: FallenAngel]

When the speech skill check succeeds.
FO76_emote_Charisma

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By the way, do you mind if I use the draaks in the story I’m currently writing? They won’t be appearing, they’ll just be mentioned quickly.

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No problem :+1:

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Thanks. I just need to finish proofreading, fix any errors, and then it’s going up.

I always try to learn from my mistakes, and not thoroughly proofreading is one of them. I always miss something before I upload. Don’t be like me, folks! Proofread, proofread, proofread!

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It’s up. “Old Stoneface”. Hope you like it.

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Welp. Looks like no survivors huh?

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Fluffies are outmatched against a single human.

So yeah, it’s gonna be a THK.

…Total Herd Kill, before you ask.

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If they are summoned of course they would talk and barter otherwise its kos

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wow, so fluffies are like sketties for Draaks. Nice!

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Way back in the olden days they prey on animals, humans but when humans learn to fight back they begin just avoid them. Until the modern age arrived and fluffies filled up much on everything , they tried…and the loved it.

That’s why some fluffies has the reason to be scared of “dawky times” due to it.

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You make a good point.

But there’s a rule when it comes to summoning:

“Do not call up that which you cannot put down.”

Really, the problem with summoning supernatural forces to do your bidding is that the supernatural forces are holding all of the cards.

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Can they enter an abandoned building uninvited? I read that they share that weakness with vampires, but I figured it doesn’t apply to a building nobody owns or lives in.

If they can’t, I just created a bigass plothole and I don’t know how to patch it up.

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Well u did is correct, they can enter a bulidng if its abandon the “rule of invitation” is nulled as no living energy can make that natural defense.

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In my headcanon the invitation can also be withdrawn.

If you tell a vampire to get out of your house, they will be forced to leave.

For extra fun, hang crosses on every door leading outside. Any holy symbol that existed when the vampire was initially turned will work on them, regardless of who uses it. And only if they’re evil.

You’ll have them coming and going. Literally!

And the vampires affiliated with the ChaotiX have an open invitation to come and go as they please, so they don’t need to ask every time they go to the School.

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The barn doesn’t seem abandoned to me, it still has things the farmer wants as well as being claimed as a home by the smarty. Does that mean the farmer’s prior ownership is enough to give them permission to enter?

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Though there’s also a loophole.

  1. Vampires can learn how to pick locks.
  2. Even though they still can’t enter uninvited, even after picking the lock, they can ask a friend who isn’t a vampire to go inside for them.
  3. If the vampire doesn’t have any friends, they still have a hypnotic gaze power, so they can easily make a new “friend”.
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That’s why you study what it is you are summoning and then develop ways to put it down. For draaks I’m assuming since they mainly hunt and feed at night they are prone to be effected by the light so any bright lights via flood lights, search lights for example will give you a edge over them in terms on how to actually hurt and kill them is yet to be explained but since they are vaguely humanoid I guess a combination of lights and firearms should do the trick at less they need specific special ammunition or methods

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A reason why they never attack the fluffies and also the bright light the smarty has have them avoiding it.

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They can be killed normally mix light and any weapon but they are crafty and skilled warriors as well. More shadows and darkness heals faster and makes them stronger.

Direct sunlight will kill them.

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Oh sweet my assumption was spot on wish they were real it be a very fun challenge to take on

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