I’m using UE4 with blueprint. Behavior trees are really useful and check conditions before running down a list of code. Tackling social needs will be tricky but I have confidence I can follow through.
congrats and it looks A M A Z I N G, I hope this wasn’t asked before and I am not annyoing but are you gonna try to implement a simple genetic system for breeding (if you add it) I just found this and I am so excited
yes, i remember he talked about this a while ago
i cant wait for it
Cool stuff! I’ve tried Unity before, but switched to godot because of software politics.
Also, consider me a customer. If this ever comes out, I’ll be the first one to buy, or alternatively to bug test it.
I’m fluent in multiple programming/skript languages including C#, I’m happy to help if anything comes up. Don’t be afraid to drop a PM, even it it is “nothing”.
Oh, that’s fantastic! I may hit you up sometime! I’m actually a 3d artist that’s transitioning into a programmer. I’ve taught myself blueprint, which is entirely node-based and I think based on top of of C++ or something, from youtube videos. It’s really amazing how accessible it is.
I have something really basic for it but I wanna reconfigure it to pass on traits and colors and stuff.
Lol it’s the other way round for me, I can get some logic done, but really suck at modeling.
Best thing i ever saw
Great to see you! Welcome!
Very Very Nice!
I like to see fluffy pony abuse games I like the history of the pony and hell I thought about a mod for fallout 4 but kenshi would be interesting
Is there any way to punish them when they misbehave??
Hey welcome to hell we call the fluffy ponys