Hey there!
Oculus notified me of the new site and showed me this, and I think I can explain a bit more of this game concept!
Elias and Blibber3 are right to think of Ib/The Witchâs House/Corpse Party - thereâs a lot of games in that âgenreâ, RPG maker games where you explore and navigate traps/puzzles. Of note is âMario and the Music Boxâ, which had many game over sequences triggered by anything from getting caught by a monster, to going to sleep in a bad place, to trying to open a door, most of them accompanied by CG images which were saved in a gallery so you had an incentive to find them all. Since fluffies are infamously easy to kill, it seemed like a perfect fit.
FOALS:
My addition to this formula was the foals. Thereâd be a set amount of foals to find and collect throughout the castle (Snowcone would carry them on her back), and if Snowcone got hurt while carrying a foal, itâd hurt/kill the foal instead of her. To avoid this happening, players would be able to drop the foals off at safe zones/save points(fluffy nests).
The foals would also influence certain events! For example, the image mentions a scene of Wawa trapping you. He would stand on a button to hold a door open, but once you look through the door heâd run over and ram you through before the door closes, sending you tumbling down a set of stairs into a small empty room. Carrying foals at this time would kill them as Snowcone would crush them while falling, leading to a game over where she tries to get out until dying of exhaustion. But if the player had left the foals at a save point, theyâd come hold the button down and free her. (This would also affect later scenes, as Snowcone would know Wawa canât be trusted.)
SNOWCONE:
I think I later retconned her being a mom, in part to remove any foal favoritism, but it depends on whatâd work better for the story. The basic gist is that after all the foals are taken, Snowcone suggests someone go save them while everyoneâs arguing/panicking, but the rest of the herd is too scared to try and she kinda ends up volunteered for it. Since itâs trying or leaving all the foals to die, she agrees.
The mention of blood on her fur does indeed indicate how hurt/dirty she is, particularly in game over segments where she isnât instantly killed. (I imagine she could only take one or two hits though.) Itâs a good visual indicator for damage, but also for mud or anything else thatâd slow her down or feel yucky.
WAWA:
So! As the post mentions, Wawa is implied to be cursed. When he found the wish-granting thing he was a scared unicorn foal, and so wished for the strength to defeat any monster. Thus, he was turned into a monster - an alicorn - and took on the name Wawa because⌠Well, waterâs scary to fluffies, because heâs still gonna operate on fluffy logic. Heâs trapped in the castle and actively tries to kill Snowcone/the foals because heâs afraid of them reaching the wish-granting thing and making the same wish he did. After all, if they did, theyâd become monsters and be able to kill him.
As the main antagonist, I considered a lot of Wawa-related stuff. One was a boss battle where Snowcone has to open a water pipe to fill a canal while Wawaâs crossing it, causing him to be swept with the current. I also considered giving the player a choice between trying to save him or letting him drown, though I donât know what the benefits of helping him would be since by then his intentions are clear.
Also he likes dance music.
OTHERS:
I think the plan was for the castle to be divided into a few sections, each having a âbossâ at the end the player had to clear to move on (plushes, cannibal fluffy, etc). It had a bit of a dollhouse aesthetic, like someone just put an oversized childrenâs toy or bouncy castle in the middle of the woods.
As for the wish-granting being, I couldnât decide on what exactly itâd be. Maybe something similar to Discord? Reaching it would provide you with a list of possible wishes (âwant to leaveâ, âwant to get the babies backâ, probably âskettiâ just because fluffies), all of which would lead to a monkeyâs paw-type game over. The only way to get through would be refusing to make a wish.
The endings would have varied depending on how many foals you saved. Getting them all would get you hailed, while somehow not saving any would get you called selfish and horrid, with other reactions in-between.
Thatâs about all I can come to think of at the moment. If you got any questions, ask and Iâll see what I got!